![]() This isn't Call of Duty: we're not getting another CoH game for another 9 years or so. Flame the devs and review bomb like the community has been doing, and this game is getting abandoned like DoW 3 was. Every time I bring out an easy 8 in a team game now, it gets wrecked by loiters that are undogeable point and click disasters that attack tanks way outside the designated zone - 180 munitions just annihilates 640 manpower and 100 fuel immediately, sometimes more.Īnyway, continue to support the game, and eventually the balance will come right. The Axis loiters also need to be nerfed though. It is much too good at shutting down weapon teams. I agree USF air support should be nerfed. So here is a sincere thank you to the Relic team, rather than a sarcastic one. I'd rather return to the coh2.Įmerald bear is actually a step in the right direction with the improvements to vehicle pathing, UI, profiles, and leagues now. This is not enough for Relics.Īs a result, the game for Afrikakorps became even more difficult, more skill-dependent.īut I still won't play Allies like the Relics want. I'm not talking about super-strong USF infantry at the start of any match. ![]() We will strengthen the USF even more.Īnd what do you say about USF-strafing ? They destroy a machine gun with or a AT team from the first shot, even if I did not lose a second and immediately move it or retreat. The Germans lose the initiative at the beginning, which is then extremely difficult to restore. But in 4v4 it gives a significant advantage. Yes, it doesn't affect in 2v2 games very much. What were the mass drops of machine guns at victory points. I have not experienced so many negative emotions from the game and coh2 for a long time.Īnd to be honest, I did not expect such a strengthening of the Allies.īefore the patch, it was already very difficult to play, especially against the USF. "Тhank a lot" for the last patch Emerald Bear!
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